Game Informer -
3 Jun 2018 18:23

If you read Jeff Cork's review of State of Decay 2, you know the game shipped with its share of technical problems. Despite this being the issue that needed most addressing in moving from the janky-but-promising first entry in the series to a sequel, Undead Labs still had problems tying it all together in time for the May 22 release date; adding four-player co-op to the mix certainly didn't make this easier. This weekend the studio took the first step toward remedying the issue(s) with a giant, ...
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